UX/UI improvements to a player’s quality of life on Animal Crossing New Horizon

This game feels unnecessarily “grind-y”.

There is no clear indication of holding down A to sort was a function available
Inventory Sort Concept
HP bar durability indicator in a player’s inventory, and quick access wheel concepts
Different states of the vaulting pole (New, In-Use, Breaking) Concept
Game’s existing UI (Left), UI design concept (Right)

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Your friendly neighbourhood UX designer. All things design/tech/ramen. Currently at @SalesforceUx

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Meme Lordz Development Update #8

Review: Super Mario 3D All-Stars

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2 new characters and regions were revealed in Genshin Impact

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Clash of Clans: An Econ Teacher’s Guide To Clan War League Theory

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New Short article Discloses The Low Down on game And Why You Must Take Action Today

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Anson Wong

Anson Wong

Your friendly neighbourhood UX designer. All things design/tech/ramen. Currently at @SalesforceUx

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